Why do some older video games use the word "rest" in reference to the number of "lives" the character has left?

I’ve noticed that in several older video games (mostly on NES) that the word "rest" is used to indicate the number of lives you have left.

For example, the screen before a level starts would say something like:

Stage 3

Rest 5

Why is this?

I’d personally guess that it was a matter of translation. Rest could have been "reset" and many of the meanings of life/lives are similar enough to rest to interchange them in a translation. There are a lot of translation blunders from that era of gaming.

One Comment

  1. Flavor Vortex
    Posted November 17, 2009 at 3:51 pm | Permalink

    I’d personally guess that it was a matter of translation. Rest could have been "reset" and many of the meanings of life/lives are similar enough to rest to interchange them in a translation. There are a lot of translation blunders from that era of gaming.
    References :

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